Class:
Flavor – The ultimate example of a righteous, undead blasting, heal-casting sun-god loving son of a bitch
Books needed – Core + Complete Divine
Cheese meter – Medium unless your in a heavy undead game, then high– the class basically makes you slightly better at stereotypical cleric duties. You heal, turn and use light spells slightly better. It’s overbalanced, but not broken. In an undead heavy game, it edges towards the broken side.
Best Variant – None: get into the class ASAP then go back to cleric. Could easily fit under any sun-god concept
Role – Healer and undead smasher.
Pros – More powerful heals when cast from the domain slot, better light spells, improved turning
Cons – None really. Have to worship pelor.
The skinny – This class is effectively “A good aligned cleric, but better” if you are planning to do much party healing or undead bashing there’s really no reason not to take this route. While that may seem a bit cheesey, any regular cleric players can attest that 1. Normal turning is fail at high levels and 2. in hard high-level campaigns getting 9 improved healing spells a day is practically a necessity.
As a radiant servant all of your light spells are lightier, any healing spell you cast from the domain slot gets free metamagic feats attached to it and on top of all this you get bonus greater turnings a day. The increased healing kicks butt and on top of that, the healing, the turning and the light spells make you into a real undead-destroyer. Even a blaster wizard has to pull out all the stops to top your undead damage.
Concept - Pelor hates undead, hates the dark and likes to help people. His servants do the same. If you want to be the super cleric, this is the class for you.
Break down – You have to be neutral good, be a level 6 cleric and worship pelor. The other requirements, extra turning and skill ranks in heal and knowledge: religion aren’t that big of a deal and fit the concept well.
As I have said, the class is basically just a supped-up cleric. You get full casting and turning. In addition you gain cha mod + 3 greater turns a day (blow up undead instead of scaring them). As the class progresses any healing spell you cast from a domain slot becomes meporwered, then maximized and eventually empowered and maximized. Light spells have a double radius and you get an extra domain! You become immune to magic and non-magic disease and you get a +2 will save aura.
Finally you get the ability to spend 2 turns to do a 1d6 per class level undead-damaging explosion of 100 foot radius. Yeah. Boom.
Build – Cleric until level 6, then radiant servant 7 – 16, followed by cleric. It’s pretty straight forward. I also can’t stress the awesomeness of the glory domain, especially if you want to even further increase your ability to kill undead.
Variant builds – At level 16 you’re a pretty kick ass cleric. If you don’t want to go back to cleric I recommend picking a prestige class that offers full spell casting and stacks turning.
Feats – Because you gain the ability to do so many greater turnings in a day, taking feats that improve the power for you turns is still a viable option.
Divine metamagic: yeah it’s a bit cheesey, so try not to over do it. As a personal rule of thumb I try not to allow any of my clerics to do it more than 3 times per day and I never stack it with other metamagic effects like using a metamagic rod.
Check out the healing feats in the complete champion, some of them are pretty sweet.
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May 05, 2009 Class: Radiant Servant of Pelor (dnd 3.5) Flavor – The ultimate example of a righteous, undead blasting, heal-casting sun-god loving son of a bitch Books needed – Core + Complete Divine Cheese meter – Medium unless your in a heavy undead game, then high– the class basically makes you slightly better at stereotypical cleric duties. You heal, turn and use light spells slightly better. The Radiant Servant. Pelor teaches demonstrating the strength of good through charity and modesty. While it seems a contradiction, the point is that the truly strong don’t need to prove their power.
Prerequisite: Cleric class. Illuminating Attacks (11th level): Your cleric and Radiant Servant attack powers that have the radiant keyword can now score a critical hit with a natural die roll of 19 or 20. Sony nwz e353 drivers for mac. Radiant Action (11th level): When you spend an action point to take an extra action, you can also choose an enemy within 5 squares of you. That enemy takes ongoing 10 radiant damage (save.
Radiant Servant of Pelor (dnd 3.5)Flavor – The ultimate example of a righteous, undead blasting, heal-casting sun-god loving son of a bitch
Books needed – Core + Complete Divine
Cheese meter – Medium unless your in a heavy undead game, then high– the class basically makes you slightly better at stereotypical cleric duties. You heal, turn and use light spells slightly better. It’s overbalanced, but not broken. In an undead heavy game, it edges towards the broken side.
Best Variant – None: get into the class ASAP then go back to cleric. Could easily fit under any sun-god concept
Role – Healer and undead smasher.
Pros – More powerful heals when cast from the domain slot, better light spells, improved turning
Cons – None really. Have to worship pelor.
The skinny – This class is effectively “A good aligned cleric, but better” if you are planning to do much party healing or undead bashing there’s really no reason not to take this route. While that may seem a bit cheesey, any regular cleric players can attest that 1. Normal turning is fail at high levels and 2. in hard high-level campaigns getting 9 improved healing spells a day is practically a necessity.
As a radiant servant all of your light spells are lightier, any healing spell you cast from the domain slot gets free metamagic feats attached to it and on top of all this you get bonus greater turnings a day. The increased healing kicks butt and on top of that, the healing, the turning and the light spells make you into a real undead-destroyer. Even a blaster wizard has to pull out all the stops to top your undead damage.
Concept - Pelor hates undead, hates the dark and likes to help people. His servants do the same. If you want to be the super cleric, this is the class for you.
Break down – You have to be neutral good, be a level 6 cleric and worship pelor. The other requirements, extra turning and skill ranks in heal and knowledge: religion aren’t that big of a deal and fit the concept well.
As I have said, the class is basically just a supped-up cleric. You get full casting and turning. In addition you gain cha mod + 3 greater turns a day (blow up undead instead of scaring them). As the class progresses any healing spell you cast from a domain slot becomes meporwered, then maximized and eventually empowered and maximized. Light spells have a double radius and you get an extra domain! You become immune to magic and non-magic disease and you get a +2 will save aura.
Finally you get the ability to spend 2 turns to do a 1d6 per class level undead-damaging explosion of 100 foot radius. Yeah. Boom.
Build – Cleric until level 6, then radiant servant 7 – 16, followed by cleric. It’s pretty straight forward. I also can’t stress the awesomeness of the glory domain, especially if you want to even further increase your ability to kill undead.
Variant builds – At level 16 you’re a pretty kick ass cleric. If you don’t want to go back to cleric I recommend picking a prestige class that offers full spell casting and stacks turning.
Feats – Because you gain the ability to do so many greater turnings in a day, taking feats that improve the power for you turns is still a viable option.
Divine metamagic: yeah it’s a bit cheesey, so try not to over do it. As a personal rule of thumb I try not to allow any of my clerics to do it more than 3 times per day and I never stack it with other metamagic effects like using a metamagic rod.
Check out the healing feats in the complete champion, some of them are pretty sweet.
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- 3Game Rule Components
- 6Side Notes
Introduction[edit]
This is not the only way to optimize a divine caster, nor can it be considered the best. Steep full game free pc play. steep for mac. It does, however, produce a massively powerful character capable of fighting on the front lines at least as well as a typical martial character, and extremely deadly to undead foes.
References[edit]
SRD, Complete Divine, Complete Champion
Game Rule Components[edit]
Classes[edit]
Cleric of Pelor 7/Radiant Servant of Pelor 10.
Progression[edit]
Starting Ability Scores (Before Racial Adjustments): Wis 18, Cha 15+, Con 13+, Int 10+, Str 11+
Race (Templates): Human.
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Starting Racial Traits: Bonus feat, 4 additional skill points at 1st level, 1 additional skill point every level after.
ECL | Class/HD/LA | Base Attack Bonus | Saving Throws | Feats | Class Features | Special | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | Cleric 1 | +0 | +2 | +0 | +2 | Extra Turning, Persistent Spell | Turn Undead, Extend spell | Sun Domain, Planning Domain |
2nd | Cleric 2 | +1 | +3 | +0 | +3 | |||
3rd | Cleric 3 | +2 | +3 | +1 | +3 | Divine Metamagic (Persistent Spell) | ||
4th | Cleric 4 | +3 | +4 | +1 | +4 | |||
5th | Cleric 5 | +3 | +4 | +1 | +4 | |||
6th | Cleric 6 | +4 | +5 | +2 | +5 | Reach spell | ||
7th | Cleric 6/Radiant Servant of Pelor 1 | +4 | +7 | +2 | +7 | Extra Greater Turning, Radiance, Turn Undead | +1 level of existing divine spellcasting class | |
8th | Cleric 6/Radiant Servant of Pelor 2 | +5 | +8 | +2 | +8 | Divine Health, Empower Healing | +1 level of existing divine spellcasting class | |
9th | Cleric 6/Radiant Servant of Pelor 3 | +6/+1 | +8 | +3 | +8 | Power Attack | Aura of Warding | +1 level of existing divine spellcasting class |
10th | Cleric 6/Radiant Servant of Pelor 4 | +7/+2 | +9 | +3 | +9 | +1 level of existing divine spellcasting class | ||
11th | Cleric 6/Radiant Servant of Pelor 5 | +7/+2 | +9 | +3 | +9 | Glory Domain | +1 level of existing divine spellcasting class | |
12th | Cleric 6/Radiant Servant of Pelor 6 | +8/+3 | +10 | +4 | +10 | Spontaneous Domains | Maximize Healing | +1 level of existing divine spellcasting class |
13th | Cleric 6/Radiant Servant of Pelor 7 | +9/+4 | +10 | +4 | +10 | +1 level of existing divine spellcasting class | ||
14th | Cleric 6/Radiant Servant of Pelor 8 | +10/+5 | +11 | +4 | +11 | Positive Energy Burst | +1 level of existing divine spellcasting class | |
15th | Cleric 6/Radiant Servant of Pelor 9 | +10/+5 | +11 | +5 | +11 | Strength Devotion | Turn Undead | +1 level of existing divine spellcasting class |
16th | Cleric 6/Radiant Servant of Pelor 10 | +11/+6/+1 | +12 | +5 | +12 | Supreme Healing | +1 level of existing divine spellcasting class | |
17th | Cleric 7/Radiant Servant of Pelor 10 | +12/+7/+2 | +12 | +5 | +12 |
Highlights[edit]
With 6 levels of Cleric, you meet the requirements for Radiant Servant of Pelor. This Prestige class continues to improve all the Cleric's abilities and gives further bonuses and power boosts to those that weren't already powered up, as well as martial weapon proficiencies. Jcb fastrac 145 parts manual. You thus reach 17th level with all the same abilities as a 17th level Cleric, plus the substantial bonuses from the prestige class. From here, feel free to take 3 levels as a Hierophant, or a Shadowstriker, or some combination of martial classes, or even round out your Cleric levels. Preparing a Reach spell lets you use Persistent spell for it.
Munchkin-Size Me[edit]
It's Clericzilla. It's already munchkin-sized. But if you really want your GM to throw the book at you add on the Saint template as long as LA buy off is allowed. Then only question is if you wamt to take your last levels in Hierophant for more options in spellcasting, or in Shadowstriker for some Paladin-esque abilties, or as a Ranger and Fighter for feats and favored enemy (undead), or just top out your Cleric levels and be more of a caster. Marvell esata drivers for mac. This is assuming you're not going into epic levels, of course.
if you take Hierophant levels you can get the Divine reach ability which gives your touch spells a set range for Persistent spell with no increase in spell level.
Radiant Servant Of Pelor 3.5 Build
I would rather improve the casting ability with some metamagic rather than take power attack. At this level optimized fighters are way beyong what you can get from a cleric anyway. Matlab 2007 free for windows 7 32 bit. Also, there are prestige classes that should be considered instead of the 6th and 7th levels of cleric.
Side Notes[edit]
Limitations[edit]
Pelor doesn't have access to the Planning Domain. This isn't to say this build is impossible, you just can't get some of the feats listed because you have to get Extend Spell yourself to have access to Persistent Spell. Caesar 3 mac os download.
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DM Counters[edit]
Radiant Servant Of Pelor Builders
Usb camera wc04 drivers for mac. Have enemies dispel the persisted buffs. Disallow Sun domain and/or Sun-related deities. Disallow Divine Metamagic and/or Persistent Spell. Note that if you're going to do this, you might as well disallow the Radiant Servant of Pelor itself.
Woefully low Ref save makes it the perfect target for spells like Fireball and Lightning Bolt, which hit their peaks before this build does.
Put against it some positive energy spirit (there are positive energy versions of undead). A battle inside an antimagic field also makes it almost powerless.
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